The Prince of Persia: The Sands of Time is a legendary motion/journey recreation that made an enormous splash again in 2003. There sequence even served as a precursor to the Assassin’s Creed sequence. If you missed this traditional journey the primary time round, you’ll be capable of expertise it with recent eyes early subsequent 12 months.
During Ubisoft’s current digital press convention, the writer introduced the return to this timeless traditional with a remake that refreshes Sands of Time’s visuals whereas remaining devoted to its motion and puzzle-like platforming. While the gameplay stays largely the identical, the studio says that the digital camera, controls, and fight have been refined to match “today’s standards,” so hopefully, the digital camera will probably be much less finicky. Finally, very like the unique recreation, this remake contains the unique Prince of Persia PC recreation that initially launched in 1989.
Ubisoft Pune and Ubisoft Mumbai are dealing with this remake, which is Ubisoft’s first full-scale remake. “Ubisoft heard loud and clear the desire from the players to replay their favorite game,” says Ubisoft Pune’s recreation director Pierre-Sylvain Gires. “The remake was made to play on the nostalgia for the old players, but we wanted also to adapt the game for the new players who didn’t have the chance to play the original Sands of Time. So, alongside the graphical upgrades and sound upgrades, we also recorded new motion capture for the cinematics.”
This remake of Prince of Persia: The Sands of Time is ready to launch on January 21 for PlayStation 4, Xbox One, and PC, and can price $39.99. Ubisoft doesn’t plan to launch particular variations of the PlayStation 5 or Xbox Series X, however the recreation will probably be playable on these consoles by way of backwards-compatibility modes.