After a yr of silence outdoors of a small video that actually did not say a lot of something earlier this yr, Techland seems prepared to speak about Dying Light 2 somewhat extra as improvement continues. Lead sport designer Tymon Smektala opened up about Dying Light 2 somewhat extra, together with the struggles of improvement woes in recent times and extra on the sequel dimension.
Earlier this yr, an in depth report surfaced showcasing a number of the explanation why it looks like Dying Light 2 improvement progress was in every single place: as a result of it was. The report detailed a hostile work setting that was plagued with distrust, bouncing management, and nepotism. This, after all, on high of the traditional troubles that improvement often faces as well as to a world pandemic with work-from-home orders. “I think it’s safe to say that all of us hoped we’d have fewer hurdles to overcome,” Smektała instructed GamesRadar in a current interview. “but even though we faced some problems with the scope and ambition of the project, we didn’t lose a day and kept pushing the game forward with each production milestone.”
“We had to find an effective structure for the game, the right balance between gameplay and narrative, we had to deal with some pressure, but I think it made us wiser and more experienced as a team. The game also benefited a lot from that process, so thankfully, we’re now almost ready to start presenting it in a broader manner.”
Smektala confirmed that improvement has completely been going slowly, however it’s nonetheless at present taking place. There has been a whole lot of concern that Dying Light 2 has fallen into improvement hell, very like that of the upcoming Dead Island 2. He guarantees that this is not the case, although the delay that moved it from its preliminary 2020 Spring launched helped purchase the studio time to combine the distinctive narrative system extra successfully.
The director instructed the positioning that your complete workforce was “surprised by the complexity of the beast” that they’ve created, which is not any shock when wanting on the large scope of participant selection in-game. There is one key selection midway by the sport, particularly, that utterly adjustments your complete Dying Light 2 world. These are not any minuscule variables; these are difficult mechanics that Techland is working with.
“It also took us some time to finalize the design for City Alignment, a gameplay mechanic that allows you to shape the playable elements that appear in the game,” he added. “At the early stages of the project, the mechanic was really complex, but then we realized we’re not making a strategy game – and what we had was slowing the player’s progress a lot. In the end, the hard part was finding out how much of it we want to keep.”
In a separate interview with WCCFTech, senior expertise programmer Lukasz Burka additionally confirmed that the map of Dying Light 2 is 4 occasions its predecessor’s dimension. “The estimate that the map in Dying Light 2 is four times bigger than that of the original game is the most precise estimate that we can provide. The map of Dying Light 2 is much more vertical and gives many more exploration opportunities, so the city feels even bigger than it is.”
We do not have a launch date at the moment apart from a imprecise 2021 window, however it’s good to see Techland coming again to life publicly in order that followers might be assuaged of any cancellation issues. Hopefully, the problems reported in regards to the studio’s tradition are additionally being addressed to care for the gifted workforce members which might be serving to make this formidable sport a actuality.