Ubisoft Singapore’s Skull & Bones is a multiplayer motion title the place factions of pirates battle amid treacherous seas. The sport has already gone by way of a collection of delays and, sadly, followers should wait even longer. Creative Director Elisabeth Pellen revealed a letter on the Skull & Bones weblog that chronicled the following steps within the growth cycle. She affirmed that Skull & Bones will not be proven through the Ubisoft Forward stream.
“Critical questions needed to be addressed over the past several months,” Pellen writes. “Such as: how do we modernize the classic pirate fantasy? How do we ensure a more immersive and visceral experience? How do we create cool and memorable moments in-game? For most of these questions to be answered, it was clear that we needed more development time.”
While we’re certain that the sport has gone by way of adjustments since its premier and demo, we loved our time with Skull & Bones again in 2017.