Ghost Of Tsushima Developers Named Official Tourism Ambassadors

Ghost of Tsushima was the most effective video games of final yr, permitting gamers to discover the island of Tsushima in an open-world journey impressed by basic samurai cinema. But it seems that Sucker Punch’s newest mission did extra than simply entertain players; it raised consciousness of the real-life location, and now the mayor is honoring two members of the event workforce by naming them tourism ambassadors for Tsushima.

Game director Nate Fox (who we interviewed final yr on the Game Informer Show) and artistic director Jason Connell from Sucker Punch can be introduced with the award and a letter of appreciation. 

An announcement from the mayor of Tsushima (as reported by VGC) reads: “[Fox and Connell] spread the name and history of Tsushima to the whole world in such a wonderful way,” he stated. “Even a lot of Japanese people do not know the history of the Gen-ko period. When it comes to the world, the name and location of Tsushima is literally unknown, so I cannot thank them enough for telling our story with such phenomenal graphics and profound stories.”

In addition, Sony Interactive Entertainment will work along with the island on a brand new tourism marketing campaign to show followers of the sport extra about its real-world counterpart. Though Ghost of Tsushima is a good sport with an evocative setting, it is vital to recollect that it is not essentially traditionally devoted; Sucker Punch did not recreate the period a lot as pay homage to its common depiction in motion pictures.  That portrayal paid off; Ghost of Tsushima was an enormous gross sales success for Sony and Sucker Punch, promoting 2.four million copies in simply three days.  

If you are not capable of truly go to Tsushima in actual life, you possibly can at the least see a number of the most spectacular sights the sport has to supply, like the most well liked scorching springs and bear-related mishaps.

[by way of VGC]

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