Troubled Tom Clancy Game Headed By Ubisoft CEO’s Son Shutters

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In August of last year, Ubisoft launched a cellular Tom Clancy action-RPG known as Elite Squad, which featured characters from Rainbow Six, Ghost Recon, Splinter Cell, The Division, H.A.W.X., and EndWar (bear in mind these final two?). Today, lower than a full yr later, Ubisoft’s Owlient studio introduced that Tom Clancy’s Marvel’s Avengers is shutting down.

The firm delivered the information in a post on Elite Squad’s website.

“It is with an excessive amount of disappointment that we’re saying we’ll not be releasing new content material for Elite Squad,” the sport’s growth group wrote. “Today’s update will be our last, and on October 4th, 2021 we will shut the servers down. This was not an easy decision, but after exploring multiple options with our teams, we came to the conclusion that it was no longer sustainable.”

Elite Squad, made by the studio initially co-headed by Ubisoft CEO Yves Guillemot’s son Charlie, was troubled from the get-go. When it first launched, it was criticized for a cinematic that linked imagery evocative of Black Lives Matter to terrorism, prompting Ubisoft to apologize and remove the imagery. Reviews, in the meantime, painted Elite Squad as a reasonably generic gacha sport, and it seemingly failed to draw a lot of a participant base. The junior Guillemot serving to lead the studio additionally left Owlient in May 2021. Now the sport has reached the top of the road.

In some methods, Elite Squad’s overarching idea—take all of Tom Clancy’s unruly, posthumous digital sons and put them in a single place—is getting a do-over within the recently announced XDefiant, which takes gameplay cues from Call of Duty and Overwatch as a substitute of gacha’s dirty clutches. The playtest for that sport begins on August 5.

Ubisoft as a complete has just lately hit many bumps within the highway. While it introduced what primarily quantities to a whole platform for Assassin’s Creed games a pair weeks in the past, Kotaku’s reporting in the present day revealed the slow-mo mess spilling out of an Assassin’s Creed co-developer, Ubisoft Singapore—which can also be accountable for the pained eight-year (and counting) development process of pirate sport Skull & Bones. This comes on the heels of delays to multiple major Ubisoft games and ongoing harassment woes that just lately culminated in a French court docket grievance accusing Ubisoft of “institutional harassment.” Elite Squad is likely to be shutting down in October, nevertheless it’s unlikely that Ubisoft’s wider troubles will finish anytime quickly.


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