Last week, Kotaku’s Zack Zweizen and I teamed up for just a few rounds of Knockout City. I performed pretty properly. Zack, alternatively, crushed it, even ending one match with a jaw-dropping positive-15 KD. Sadly, save for the screenshots we each snapped in shock after the very fact, there’s no option to tangibly commemorate bragging rights in Knockout City. The recreation doesn’t at present provide a everlasting option to observe your stats.
Knockout City, a surprisingly fun multiplayer recreation about dodgeball, got here out late final month for PlayStation, Xbox, PC, and Switch. Since launch, the sport has quickly and unexpectedly picked up the tempo, topping more than five million players to this point. Part of that runaway recognition is as a result of method during which it was launched (numerous levels of “free”). But it’s additionally little doubt a results of the sport’s premise, which is essentially extra easy than fundamental addition: Toss dodgeballs at your opponents. Dodge the dodgeballs they throw at you. Two hits and also you’re out. First to a set rating wins the spherical. Rounds transfer at a blistering tempo, and the sport definitely captures that “Okay fantastic simply one extra match” mentality.
After every match, you’ll be able to pull up a listing of post-match stats. A scoreboard will present your knockouts, your assists, your “deaths,” and so forth, coupled with a neat little ratio that may immediately point out how properly or not-well you carried out within the prior match—y’know, like principally any aggressive multiplayer recreation. But, when you pop into the following match, these stats are gone, poof, shipped off to the web farm upstate the place knowledge goes to take a bit trip.
This is, all issues thought-about, a reasonably minor gripe, however the absence of a complete stats tracker stays considerably of a bummer. I don’t suppose I’m alone in saying that I genuinely get pleasure from poring over my efficiency, good or unhealthy, in multiplayer video games.
It is fascinating to see, in arduous numbers, a birds-eyes view of the way you’ve performed on a macro degree, and to make use of that knowledge to doubtlessly inform how one can hone your craft. There’s additionally a motivational issue: When you examine the way you play in your 100th match to the way you performed in your tenth, you’ll be able to often chart a direct enchancment. Keep enjoying, and who is aware of, you’ll in all probability see one other enchancment at your 150th, or 200th, and so forth. Over the years, I’ve probably burned extra hours on Halo Waypoint than I’ve on any Halo recreation individually. (Sole exception: Halo 3. And possibly Halo: Reach, too.)
I’m not the one individual to surprise why this multiplayer recreation doesn’t at present provide a stats tracker. (Your rating in League Play, Knockout’s aggressive mode, affords some indication of how properly or poorly you’re enjoying, however nothing remotely near the in-depth stats you could find in another multiplayer video games.) Over the previous few weeks, Knockout City gamers have taken to the sport’s subreddit to air confusion about why this multiplayer doesn’t have such a function. To date, the reply stays a convincing “Huh, no clue,” although some Reddit customers identified that builders of ongoing video games have a tendency so as to add options as a response to group requests.
Knockout City additionally isn’t the primary wildly common multiplayer recreation to launch with no deep stats tracker. Apex Legends, the battle royale performed at one level or one other by actually each single individual in all the universe, didn’t get a correct stats tracker until its second season, which went stay in July 2019—5 months after Apex formally launched. Knockout City continues to be in its first season, with 52 days left to go. The builders at Velan Studios have already up to date the sport considerably since launch, including a ranked mode and a brand new map to the sport, plus a bevy of day by day challenges.
It’s unclear whether or not or not Velan has any plans so as to add a stats-tracking part in future updates or seasonal rollouts. When reached for remark by Kotaku, representatives for the studio didn’t have any data so as to add.