Ghostrunner, final 12 months’s terrific first-person parkour sport, will leap, grapple, wall-run, and possibly journey (however in a suave means that nobody notices) onto PlayStation 5 and Xbox Series X/S on September 28, writer 505 Games introduced in the present day.
The up to date model of Ghostrunner will embrace the entire de rigueur next-gen enhancements, together with 3D audio, a ray-tracing mode, and haptic developments for the PS5’s DualSense controller. It’ll even be capable of hit 120 frames per second at 4K decision, provided you have a compatible display. Given the split-second nature of Ghostrunner, the place one flawed transfer spells your doom, it’s onerous to think about a sport extra suited to the 120fps therapy.
Today’s information follows the current announcement of an upcoming “wave mode,” which can add roguelike components to the sport. Set amid the sport’s fictional, digitized cybervoid realm—if nothing else, Ghostrunner beats that cyberpunk drum—you’ll face off in opposition to randomized waves of enemies, with issue ramping up after each wave. That’ll be obtainable at an unspecified date later this summer season, as will an “assist mode” that makes the sport marginally extra approachable. In the bottom sport, all the pieces, together with you, dies in a single hit. With help mode turned on, you’ll be capable of survive a couple of hit.
Last month, 505 Games confirmed a sequel is within the works. No phrase on a launch date but.