It’s Destiny 2: Beyond Light launch day and to assist Guardians get amped up after final night time’s occasion, Bungie revealed a brand new video known as “Find Truth Beyond The Tale.” This lore catchup video particulars the Light’s combat in opposition to the Darkness and what meaning for Guardians going forward.
“None of us will ever escape the endless cyle of war between Light and Dark unless we look for truth beyond the tale,” reads the beneath video’s official description because it offers a small deep dive into the historical past between the Fallen and Guardians themselves earlier than we head off to Europa.
Beyond Light makes its debut in the present day for all platforms, bringing with it a wave of latest content material as a few of older sport options head into the vault . Update 3.0.0 brings with it vendor armor modifications, how engrams in-game are used, an overhaul to the sport’s financial system, and a model new class with Stasis.
The character creation modifications have additionally been added. New characters can have new presets to select from whereas returning Guardians will see slight tweaks to how their toons look. Transmog has but to make its manner into the sport, however that is subsequent up on Bungie’s record to implement.
For these concerned about every thing new, yow will discover the total patch notes beneath:
REWARDS
VENDOR ARMOR
Vanguard, Crucible, and Gambit distributors now all reward a Prime model of their respective ritual engram for finishing the weekly problem.
These engrams award the ritual’s new Season of the Hunt armor on a knockout record till the total set has been obtained.
Once the total set is obtained the engrams drop re-rolls of the ritual armor in addition to world weapons. (Note that is on a per-ritual foundation; every ritual engram assesses individually.)
All armor dropped from these engrams is excessive stat armor.
The base (non-Prime) model of Vanguard, Crucible, and Gambit engrams now drops world armor till the respective ritual set has been obtained from the Prime ritual engram.
Once the ritual set has been obtained from the Prime ritual engram, low-stat ritual armor will drop.
Zavala, Shaxx, and Drifter now promote low-stat variations of their new Season of the Hunt armor. Armor have to be obtained from the ritual’s Prime engram earlier than it may be bought.
ENGRAMS
Engram previews for many gear engrams have been eliminated.
The following engrams had new variations created in Season of the Hunt: Legendary World, Prime, Crucible, Gambit, Vanguard, Gunsmith, and Iron Banner. Older variations of those engrams will probably be faraway from the sport in Season 13.
Players with a back-stock of those engrams within the Postmaster are suggested to extract and decrypt these engrams earlier than the tip of Season of the Hunt.
ECONOMY
Spider has made a number of modifications to his stock as follows:
He has grown jealous of the big shares of Legendary Shards Guardians have saved up, and now covets them. To that finish he’ll not half with Legendary Shards.
He has obtained Enhancement Prisms to promote however will half with not more than three per week for every buyer.
He has priced these at 400 Legendary Shards every.
Enhancement Cores at the moment are fastened in worth at 30 Legendary Shards every (they don’t ascend with every buy) however are restricted to five per day for every buyer.
Zavala’s and Shaxx’s Boons and the Eververse’s Gleaming Boons have been deprecated and will be dismantled to get better their authentic full buy worth.
Economy, Currencies, Faction of the Nine, Dead Orbit, New Monarchy, Future War Cult faction tokens, and all Rare vacation spot supplies can now be safely discarded and will be deleted as a full stack.
Banshee-44 and the Spider will nonetheless settle for planetary supplies from Vaulted locations at some stage in Season of the Hunt.
These supplies will probably be deprecated in a future season and gamers are suggested to spend them throughout Season of the Hunt.
Season Pass
Season Pass rewards have been refreshed for Season of the Hunt.
Additional Bright Dust has been added to the Season Pass reward tracks as follows:
Free Track: Added 5,200 to the already current 2,300, for a complete of seven,500.
Paid Track: Added 2,600 to the already current 400, for a complete of three,000.
Weekly Bounties will now award 100 Bright Dust
Eververse
Starting in Season of the Hunt, Bright Engrams will now include all Eververse content material from Season 1 to a few Seasons previous to the present Season (excluding content material from particular occasions like Festival of the Lost, the Dawning, and so on.). Here are some sensible examples:
Season of the Hunt: Bright Engrams include all content material from Seasons 1 via 9.
Season 13: Bright Engrams include all content material from Seasons 1 via 10.
GHOSTS
All current and new Ghost Shells besides the Generalist Shell now have vitality ranges and entry to mods with varied vitality prices as an alternative of being pre-loaded with particular perks.
Ghosts now have 4 mod slots. Three are unlocked by default, and the fourth is unlocked by Masterworking the Shell.
Kill Tracker performance stays solely on Ghosts that initially had entry to that perk.
Other pre-existing Ghost perks have been was mods and a few have been made into extra globalized variations of their previous performance.
A choice of mods can be found on all Ghost Shells by default, with the remaining ones obtainable through varied gameplay sources (data on the place to search out these mods will be discovered from Collections).
No mods will probably be obtained from the Eververse and Eververse bought Shells can have no benefits or useful variations from Ghost Shells earned in sport.
SPARROWS
All Sparrows intrinsically fast-summon now.
Newly acquired or reacquired from Collections sparrows not roll on the Speed Demon(fast-summoning) perk.
Players are suggested to re-pull any sparrows they presently are utilizing which have fast-summon to realize a brand new perk combo.
GENERAL FIXES
Matterscourge decoration can not be reacquired from Collections.
Last Perdition on Shaxx now dismantles for lower than its vendor value.
Universal Ornament merchandise descriptions not refer particularly to Year-Three objects.
Emotes now show taste textual content on the merchandise element display or when being previewed on the Eververse retailer.
Added icons to weapons that have been lacking their launch watermark.
Exotic Ciphers can not be added to a participant’s Vault.
Players saving an Exotic Cipher of their Vault should take away it and spend it earlier than they’ll purchase a brand new one.
Armor affinity now show on participant examine.
BOUNTIES
Lectern of Enchantment weekly bounty not references Nightmares on Io or Titan.
Progress is now comprised of defeating Nightmares on the Moon.
POWER & PROGRESSION
Powerful sources, weekly rituals with Powerful rewards launched with Shadowkeep not grant Powerful rewards.
These rewards have been moved to new rituals launched with Beyond Light.
Once the character’s gear Power has reached the delicate cap (1200 in Beyond Light), it would now be attainable to obtain small Powerful upgrades from some regular drops.
These will come from strikes, Crucible, and Gambit in addition to some Seasonal sources, and will not be topic to every day nor weekly lockouts.
These can drop till the Power Cap (1250 in Beyond Light).
Reduced the Power stage of some vendor token rewards.
PLAYER IDENTITY
Login screens now have a darkish background.
Updated the Full-screen Menus to have a darkish background model.
Player waypoints now show Season Rank, HUD waypoints.
Character Creation:
Changed choice from “Male” & “Female” to “Masculine” & “Feminine.”
Guardian head and hair fashions have been changed with improved variations.
Several coloration swatches have been modified to higher signify the utilized coloration.
Players earlier head picks are nonetheless used.
Added toggle performance to the character display, permitting the participant to choose between Light and Dark subclasses.
Character display visuals up to date relying on participant selection between Light and Dark.
TRIUMPHS
Triumph Screen Updates:
Navigation has been added to Triumphs and Seals to toggle between Active and Legacy content material.
Legacy Triumphs and Seals have a brand new visible model to differentiate them from Active content material.
Medals, Exotic Catalysts, and Lore have been given their very own part inside the Triumphs display.
Improved Lore display added for higher ebook/web page navigation.
Triumphs now show each the present step reward and closing completion reward.
Triumphs have had an overhaul and at the moment are categorized in a brand new manner.
Lifetime Triumph units will persist throughout all Seasons and introduces new gamers to the core features of Destiny.
Destination Triumph units will transfer to the Legacy part when the associated vacation spot enters the Destiny Content Vault.
Seasonal Triumph units will transfer to the Legacy part on the finish of every 12 months.
Legacy Triumph Sets and Seals are discovered within the Legacy part.
Legacy units won’t apply to your Active Triumph Score.
Players can nonetheless see their Legacy set scores and which Triumphs they accomplished in time.
All the Legacy Seals and their associated Triumphs will be seen on the Legacy web page.
Titles for accomplished Legacy Seals can nonetheless be outfitted
Several new Stat Trackers have been added to the system together with, however not restricted to, weapon-type Stat Trackers gated behind new Triumph completions.
Prophecy Dungeon Stat Trackers have been moved to the Open World class matching different Dungeon associated Stat Trackers.
COMBAT
WEAPONS
Hand Cannons
Aggressive
Increased Rate of Fire (RoF) from 110 to 120.
Broke out Aggressive Hand Cannons, permitting customized tuning of stats (e.g. harm falloff for 100 vary on this subfamily now begins at 32m).
Adaptive and Precision
Range stat now has extra impression on minimal harm falloff vary for each archetypes.
Damage falloff for 100 vary now begins at 25m, was 20m.
Precision Hand Cannon
180 RoF journal scaled up by 37 %.
Note: This additionally impacts Exotics with that RoF.
Lightweight (folded in to Adaptive)
Moved all Lightweight Hand Cannons (150 RoF) to the Adaptive subfamily (140 RoF).
This contains Luna’s Howl and Not Forgotten.
One Exotic Hand Cannon will retain 150 RoF.
We aren’t going to go away it to hypothesis.
It’s lovely.
It does Solar harm.
It makes enemies explode.
It’s Sunshot.
Sniper Rifles
Adjusted how intention help (AA) is affected by Sniper Rifle Zoom ranking. The decrease the Zoom the decrease the AA and vice versa. Scopes with round 50 Zoom are unchanged.
Lowest-Zoom scopes have a big discount in AA cone angle.
Highest-Zoom scopes have a small improve.
Auto Rifles
Adaptive
Damage per bullet diminished from 15.75 to 14.25.
Note: Prior to Season of the Worthy, harm per bullet was 13.75.
Scout Rifles
Increased how a lot every level of the AA stat widens the AA cone.
At most, the AA cone is now 15 % wider.
Rocket Launchers
Increased reserves by 1 or 2 rockets relying on Inventory stat.
Perks
Outlaw – Reload pace improve felt inadequate with sure subfamilies and mixtures of rolls (e.g. Aggressive Hand Cannons).
Increased Reload stat bonus from +50 to +70.
Merciless
Increased Inventory stat from 36 to 55 (this will increase reserve ammo).
Mountaintop
Reduced splash harm by 33 %, elevated impression harm such that whole harm is 5 % decrease than earlier than.
Reduced projectile velocity multiplier from the Micro-Missile perk from 1.Four to 1.2. (i.e., now 20 % sooner than different breech Grenade Launchers as an alternative of 40 %).
Reduced in-air accuracy. Now has vital projectile error whereas in-air (round 7 levels with out the Icarus Grip mod, considerably much less with).
Falling Guillotine
Reduced Heavy Attack harm by ~24 % to usher in line with different Swords.
Note: Falling Guillotine will proceed to be barely above common, simply to not the extent that it’s now.
MIDA Multi-Tool and MIDA Mini-Tool
MIDA Mini-Tool
Moved the “Mida Synergy” trait to the intrinsic, much like how the (Baroque) model works.
Added the next perks:
NOTE: There is a matter with the Masterwork on this weapon that stops it from being upgraded. This will probably be fastened in a later replace.
NOTE: The Gunsmith will start promoting a model of this weapon on November 10 with no infusion cap.
Sturm and Drang
Drang
Moved the “Together Forever” trait to the intrinsic, much like how the (Baroque) model works
Added the next perks:
Accurized Rounds
Moving Target
NOTE: There is a matter with the masterwork on this weapon that stops it from being upgraded. This will probably be fastened in a later replace.
NOTE: The Gunsmith will start promoting a model of this weapon on November 10 with no infusion cap.
Ruinous Effigy
Transmutation Spheres
Reduced the harm of the aerial melee assault by 25 %.
Significantly diminished the harm of the drain impact on enemy combatants.
Arbalest
No longer strikes shields a number of instances, however its efficacy in opposition to shielded targets has been elevated.
Jade Rabbit
Armor Piercing Rounds swapped to High Caliber Rounds.
This fixes a problem that might forestall the Exotic perk from triggering.
Traveler’s Chosen
Reduced muzzle flash depth.
Point of the Stag
Increased Point of the Stag’s Max Power Level to 1310.
Divinity
Fixed a bug that prevented some weapons from dealing precision harm to the Divinity cage (e.g. Eriana’s Vow).
ENERGY TYPE REQUIREMENTS
All of the weapon-oriented armor mods (e.g. Hand Cannon Loader, Fusion Rifle Ammo Finder, and so on.) have been modified to be any vitality kind.
As a results of the above change, all Arc Charged with Light mods now activate their second perk you probably have every other Arc mod outfitted on the identical armor piece, or you probably have every other Arc Charged with Light mod socketed in every other armor piece you might be sporting.
ENHANCED MOD REBALANCING
All mods which have an Enhanced model of that mod (e.g. Enhanced Hand Cannon Loader) have had the bottom mods’ efficacy elevated to match that of the Enhanced model of the mod.
As a consequence, these Enhanced mods have been deprecated, and the bottom mods’ vitality prices have been adjusted upward barely (however are nonetheless decrease than the equal Enhanced mods).
Some mods have moved to totally different slots to create extra competitors for mod sockets throughout armor items (for instance, the Fast Ready mods have moved to the Arms socket).
RAID MODS
Starting in Season of the Hunt, Last Wish, Garden of Salvation, and the upcoming Beyond Light raid armors will now drop with a fifth, devoted armor mod socket that’s completely for the mods associated to that raid.
Anti-Taken mods from Last Wish will solely operate within the Last Wish raid.
Anti-Hive mods from the Leviathan raid will probably be deprecated.
Anti-Fallen raid mods from Scourge of the Past will probably be deprecated.
Last Wish and Garden of Salvation armor acquired previous to Season of the Hunt won’t have this devoted armor socket however will nonetheless be capable to use the mods associated to that raid within the new Legacy armor mod socket.
COMBAT MODS
All armor launched in Beyond Light and Season of the Hunt, all Last Wish and Garden of Salvation armor acquired beginning in Season of the Hunt, and all Armor 2.0 Exotic armor items (together with these already possessed by gamers) can have a Combat model mod socket.
In Season of the Hunt, this socket will settle for all Charged with Light and Warmind Cell mods.
All Armor 2.Zero armor acquired throughout Seasons Eight via 11 have had their Seasonal mod sockets changed with a single, unified Legacy mod socket that may socket all Charged with Light mods, all Warmind Cell mods, all Nightmare Hunt mods, all Garden of Salvation mods, and all Last Wish mods.
Banshee-44 now has an opportunity to promote armor mods from Black Armory, Season 10, and Season 11.
ANTI-CHAMPION MODS
Anti-barrier rounds will now penetrate Taken Phalanx shields.
All Anti-Champion mods have been shifted to armor, reasonably than taking a weapon mod slot.
ABILITIES
Increased Hunter’s dodge cooldown by a number of seconds
(E.g. Tier Four authentic cooldown: 22 sec. New cooldown: 26 sec)
Orbs of Light have been modified to Orbs of Power as they’ll now be consumed by Light and Dark subclasses.
ACTIVITIES
VANGUARD
Removed Legacy Nightfall and Heroic story mission nodes.
Nightfall: The Ordeal
Adjusted Adept really useful Power stage to 1180, matchmaking is obtainable at 1150.
All variations of Nightfall: The Ordeal now fill participant ammo in the beginning of the exercise (like Grandmaster has all the time accomplished).
GAMBIT
Merged Gambit and Gambit Prime right into a single mode
Single spherical.
Gambit Prime encounters, with all a big boss combatants diminished in efficiency.
Gambit Prime mote targets and drain.
Gambit Prime blockers, with the Phalanx taking the place of the Captain for 10 motes.
Gambit Prime invasion cadence, with longer cooldown between invasions.
Gambit boss combat, with elevated Primeval well being and Slayer buff efficiency.
Removed Gambit Prime armor perks.
CRUCIBLE
Updated the Crucible’s featured modes:
Control
Elimination
Rumble
Glory: Survival
Both Survival and Survival: Freelance will probably be obtainable.
Weekly rotator
Private matches
Limited Availability
Iron Banner
Iron Banner: Freelance
Weekend Availability
Trials of Osiris
Trials of Osiris Power stage requirement elevated to 1210.
Weapons or armor which have ornaments utilized to them now appropriately present the decoration icon throughout the Trials intro.
Added Adept weapons and weapon mods to Flawless chest rewards.
Additional data right here (hyperlink TWAB).
Maps
Added physics blockers to some out-of-bounds areas on Altar of Flame.
Added physics blockers to some out-of-bounds areas on Exodus Blue.
Added physics blockers to some out-of-bounds areas on Cauldron.
MONUMENT TO LOST LIGHTS
Added the next to the brand new Monument to Lost Lights vendor within the Tower:
Exotic quest weapons from Year 1.
Most Exotic quest weapons from Year 2.
Exotic Season Pass and quest weapons from Year Three via 8, 9, and 10.
All previous pinnacle and ritual quest weapons.
Vaulted Raid’s Exotic Weapons.
All Exotics require an Exotic cipher, massive quantities of Glimmer, a considerable amount of one planetary supplies, and a small quantity of Masterworking materials.
Legendary weapons require a second Masterworking materials, reasonably than an Exotic cipher.
Amounts differ between weapons.
Added a repeatable supply of Exotic ciphers – go to Xur to study extra.
Added a brand new forex, Spoils of Conquest, acquirable solely from raids.
Spoils of Conquest can be utilized to amass Vaulted raid’s Exotic weapons from the Monument to Lost Lights vendor.
GENERAL
Fixed a problem the place dying whereas holding Riven’s Heart might trigger the Heart to vanish.
Removed flashpoints.
Removed the next Shadowkeep challenges from the Moon:
Rune desk
Repeatable marketing campaign missions
Nightmare Hunt completion and time trials
Pit of Heresy completion
Garden of Salvation completion
QUEST NOTIFICATIONS
Added notifications within the participant’s HUD that show at any time when a participant acquires a brand new quest, progresses to a brand new quest step, and completes a quest.
Tracking a quest with an related map location routinely provides a waypoint to that related location.
Added a shortcut to the present Season’s Triumphs inside the Seasonal tab of the Quest Log.
NEW LIGHT
Greatly expanded the New Light expertise
Introducing a brand new introductory marketing campaign that each new gamers and veteran gamers can expertise.
Cosmodrome makes a return as a vacation spot together with new actions and a brand new NPC.
Created further new person expertise tutorials to assist clarify equipping weapons and armor, quests and bounties, misplaced sectors, strike matchmaking, and extra.
Veterans can expertise this new marketing campaign ought to they select by retrieving the “A Guardian Rises” pursuit from the Quest Archive.
The Pain & Gain Exotic quest for Riskrunner has been changed
This quest has been folded into the New Light marketing campaign expertise.
Subclass Acquisition
New Light gamers who should not have a veteran account with all subclasses unlocked will now purchase alternate subclasses from Ikora
New characters can earn pursuits to unlock their further subclasses by talking with Ikora after their first strike.
All subclass pursuits are class scoped simply as their subclasses are.
Alternate characters with lacking subclasses can purchase them by talking with Ikora and accepting the subclass pursuit package deal.
Added a brand new vendor to the Tower, positioned to the left of the Postmaster.
The Quest Archive Vendor capabilities very like the Destiny 1 Abandoned Quests Kiosk in addition to a technique to purchase older pursuits.
The kiosk has subpages that group the pursuits simply as they’re seen in your Quests web page.
Going ahead any pursuits deserted will go to this vendor.
Older pursuits can now even be discovered on this vendor.
This is to assist make sure that distributors don’t change into overwhelmed by older content material.
Triumphs at the moment are unlocked as a part of the New Light expertise
Prior to this second you won’t be able to navigate Triumphs in case your account has not but unlocked them.
Unlocking Triumphs on any character permits them for all.
There are classes of Triumphs below Lifetime that unlock on account of claiming adjoining Triumphs.
The Season Pass and its rewards at the moment are unlocked as a part of the New Light expertise
Unlocking the Season Pass on any character permits it for your entire account.
The first time you unlock the Season Pass you’ll earn 5 free ranks, as much as rank 5.
Rested XP can be not enabled till the Season Pass has been unlocked.
The second that the Season Pass is unlocked each Rested XP and Challenges are enabled.
Destinations unlock through XP if you don’t personal the enlargement related to that vacation spot.
Unlock Order:
Cosmodrome
Europa
EDZ
Nessus
Tangled Shore
Dreaming City
Moon
Crucible and Gambit
These actions at the moment are unlocked after reaching the Tower and selecting up the related pursuit from Lord Shaxx and Drifter respectively.
Completing step one of both pursuit unlocks the whole thing of the exercise varieties modes.
These pursuits will be acquired when returning to the Tower after your first strike.
They will be picked up, however they won’t promote on the seller waypoint/tooltip till you have progressed via the sport additional.
Strikes will be unlocked after finishing step one of the strike introduction pursuit offered by Zavala.
The Forsaken marketing campaign now has the identical introduction conduct as Shadowkeep and Europa.
All gamers no matter expansions owned get to expertise the primary mission of the Forsaken marketing campaign upon unlocking the Tangled Shore.
Completing this exercise is a requirement for unlocking Free Roam on the Tangled Shore.
Accounts that personal Forsaken will routinely be given the rest of the marketing campaign and should proceed as they see match.
Accounts that don’t personal Forsaken will be capable to choose up the remaining marketing campaign for Forsaken from the Quest Archive vendor as soon as they’ve bought it.
Accounts that don’t personal Forsaken can nonetheless discover the Tangled Shore and the Dreaming City after having unlocked their patrol zones.
Beyond Light
Veteran characters who log in and qualify for the beginning of the Beyond Light marketing campaign will probably be routinely launched into it.
New characters who log in and qualify for the beginning of the Beyond Light marketing campaign, however haven’t accomplished the New Light quest, won’t be routinely launched into it.
This doesn’t disable a brand new character from manually beginning the Beyond Light marketing campaign.
Chaperone Acquisition
There is now an alternate pursuit for buying the Exotic Shotgun, Chaperone.
This pursuit could also be acquired through Shaw Han on the Cosmodrome or the Quest Archive Vendor within the Tower.
This pursuits requires possession of Beyond Light.
The pre-existing pursuit for Chaperone continues to exist as-is and stays a part of the Forsaken enlargement.
MISC
Fixed a bug that prevented on-line pals from exhibiting up within the roster on Stadia for gamers with over 100 pals.
Fixed a bug that sometimes prevented gamers from incomes progress on bounties when becoming a member of an exercise in progress.
This most notably impacted Iron Banner bounties, and likewise precipitated gamers to have their artifact energy bonus enabled.
GENERAL
PC
PC gamers with appropriate NVIDIA playing cards and drivers will be capable to benefit from Destiny 2 integration with NVIDIA Reflex, decreasing “click-to-display” latency throughout gameplay.
ENVIRONMENT
Updated lighting in quite a few areas on EDZ and Nessus.
Updated lighting and sky environment for EDZ.
LOCALIZATION
Due to the challenges of voice recording throughout a world pandemic, totally different actors had for use for the next characters:
Osiris (Brazilian model)
Eris (Brazilian model)
Eris (Polish model)
We intend to return to the unique solid as quickly as attainable.
ADVANCED RENDERING
Lighting enhancements and higher darkish space standardization.
Please revisit your brightness settings and tune to your style.
We advocate HDR black level is about to the default center worth for greatest outcomes.
Destiny 2: Beyond Light’s journey begins in the present day on PlayStation 4 (quickly to be PlayStation 5), Xbox Series X/S, Xbox One, and PC. What are you most excited for with the new wave of content ? Are you excited to see that jerk Uldren as soon as extra? Sound off along with your ideas within the remark part beneath.
Eyes up, Guardian!
[Source: Bungie ]