Hideo Kojima Announces Death Stranding Director’s Cut, Talks Next Game


Today throughout Geoff Keighley’s Summer Games Fest, Metal Gear Solid and Death Stranding creator Hideo Kojima offered a quick take a look at Death Stranding Director’s Cut for the PlayStation 5 – together with ample inspiration from Metal Gear Solid, the collection Kojima spearheaded for 3 many years at Konami. 

The trailer exhibits protagonist Sam Porter Bridges, performed by The Walking Dead actor Norman Reedus, strolling into an underground bunker patrolled by plenty of armed guards. Sensing the trail ahead is perhaps tough, Bridges spies a cardboard field resting on a shelf beside him, which he then will get within. This is, clearly, an homage to Metal Gear Solid, the place protagonist Snake would usually disguise himself utilizing a cardboard field to stealthily get previous enemies. 

Check out the trailer beneath:

In phrases of what is new in Death Stranding Director’s Cut, the presentation was gentle on particulars. However, in line with Keighley, the total reveal is “just weeks away.” The footage solely confirmed the PlayStation 5 brand.

On prime of showing Death Stranding Director’s Cut, Kojima additionally gave a particularly transient tease at his subsequent mission. Following the discharge of Death Stranding in 2018, Kojima says his inventive course of has modified – primarily in gentle of current real-world occasions, similar to the continued COVID-19 pandemic. “It’s almost similar to what happened after 9/11, considering which direction we should go as entertainment,” Kojima stated in a pre-recorded video interview with Keighley. “I think that this is a big assignment for us [creators].”

Speaking about his new mission, Kojima stated he did not have a lot to share, however did say it could be completely different. “It won’t be one step at a time,” he stated, including that the following mission could be a drastic change, whereas additionally retaining components of precise society into the sport to get gamers pondering. 

“With this speed of change, I need to really consider which prediction I make and which ways I introduce ideas to the player,” Kojima stated.

You can watch Keighley and Kojima’s complete dialog within the video beneath:

 


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