If Gru taught us something in Despicable Me, it was the significance of loyal minions. Evil Genius 2 impressed me to relish in that very same perception.
Evil Genius 2 begins me off as the best of the 4 playable villains: Maximillion, the quick, white, German, scar-ridden, monocle-wearing, Dr. Evil-looking asshole. I personal a attractive non-public island fronting as a on line casino. But behind the façade, I’m engaged on constructing the best super-villain lair the world has ever seen.
Everything round me oozes with ‘60s vibes, from James Bond to Get Smart. I’ve rounded buildings throughout my island, and the soundtrack options the blaring horns that evoke that basic Bond theme. As I mould this island to my will, I have to additionally preserve it a secret from pesky, do-gooder spies who need to break my world domination. And I’ll want minions, numerous them, to get it achieved.
What is Evil Genius 2?
Evil Genius 2 is Zoo Tycoon for bastards, or as I choose to name it, a healthcare simulator for Bond villains.
My evil lair begins out as principally grime, hallways, and a small vault to deal with my wealth. I solely have direct management over my evil genius, Maximillion, and any right-hand evildoers I could recruit. I even have minions, who work on autopilot at any time when I create a new building challenge. When I’m able to construct, I select the room sort I need to add to my base, and use my mouse to color over present tiles or into the grime. I place furnishings, I add doorways, and I add some vegetation to liven this new area up. And after I hit verify, my legion of minions springs into motion.
I can’t click on on my minions to manage their particular person actions like I can with my genius. Instead, I simply get to look at them scramble, turning my evil imaginative and prescient into an evil actuality. They dig by means of partitions, seize furnishings from the helipad, and carve out my base just like the little ants they’re.
I take advantage of my minions for every little thing. I take advantage of them to employees my communications room or man the jail cells. I even ship them on missions around the globe to earn me money — missions that they’ll by no means return from, whereas I reap the rewards. I may practice my minions to turn into guards to guard the bottom, scientists to analysis new evil applied sciences like stairs, or valets to run my pretend on line casino. The finest a part of having minions is how simple it is to amass new ones. If I ship a minion on a mission or, say, publicly execute them for disappointing me, I’ll routinely recruit extra minions inside seconds.
But for an evil genius, I’m not with out some understanding. As lengthy as they’re alive on my payroll, they want meals, relaxation, and a few enjoyable actions to maintain them going. Not even a supervillain can count on a minion to carry out evil deeds earlier than they’ve had their espresso.
Caring for my minions is my true function in life
In my time with Evil Genius 2, the game gave me a number of aims like “bribe countries” or “kidnap scientists.” But all of this work requires minions in good well being. So for on a regular basis I spend planning my dastardly deeds, I additionally have to take time to pamper my minions. It turned clear mid-way by means of the tutorial that whereas I may kill my minions, the higher alternative for me was to maintain them pleased and wholesome so that they’d do my bidding. And the farther I received in Evil Genius 2, the extra I spotted I truly wished to construct a minion utopia as a substitute of large lasers.
I could have my very own room for evil deeds and a large vault stuffed with my cash, however you’d be stunned how a lot of that money goes to caring for the little man. The extra minions I get and the extra work I put them by means of, the extra draining the workload is on my minions’ psychological — and sometimes bodily — well being. Suddenly I’ll have to develop my cafeteria to suit extra employees, or I’ll have to construct one other TV pit for my minions to look at Minions of their restricted offtime. Without these luxuries, even my most loyal followers will desert my trigger and switch me over to world’s spy businesses. Managing their happiness was like making an attempt to enhance the lives of 100 Sims without delay, and it was an superior problem.
When I began to have interaction with the truly villainy of Evil Genius 2, it pulled me away from the base-building elements I loved doing in-game — a drawback that finally led me to re-downloading different management video games as a substitute of continuous with Evil Genius 2. I didn’t need to handle my world schemes to get money or fend off waves of obnoxious Bond wannabees, as a result of these programs felt extra tedious than artistic. I wished to construct out my base — for myself, after all, but in addition for my minions. I wished extra coaching facilities, extra beds, extra lockers, extra hospitals. But with the intention to get the assets to develop, I wanted to have interaction with a few of Evil Genius 2’s less-fun mechanics, which finally damage my capacity to progress ahead on my minion paradise.
Evil Genius 2 does a lot proper as a constructing and management game. You have a pleasant quantity of freedom to develop on any open area, and the game’s aesthetic is extraordinarily charming. Not having the ability to management your minions makes for a enjoyable problem, as you actually should preserve their stats up with luxurious rooms if you wish to get something achieved. But Evil Genius 2 is additionally a stable reminder why villains in films and video games lose so usually: When you don’t care to your minions, your minions received’t take care of you.